Skip to product information
1 of 1

Game Programming Patterns

Contributors:

Robert Nystrom (Author)

Contributors: Robert Nystrom (Author)

Regular price $35.95 USD
Regular price $39.95 USD Sale price $35.95 USD
Sale Sold out
Shipping calculated at checkout.
Format
Inventory
In stock

BISAC categories: Computers -> Programming -> Games

BISAC categories: Computers -> Virtual & Augmented Reality

View full details

Product Description

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.

You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

ISBN-10: 0990582906
ISBN-13: 9780990582908
Author: Nystrom, Robert, N/A, N/A
Publisher: Genever Benning

Product Details

ISBN-13: 9780990582908

ISBN-10: 0990582906

Publish Date: November 2, 2014

On Sale Date: November 2, 2014

Language: English

Pages: 354

Dimensions: 9.25 × 7.52 × 0.74 in

Weight: 1.34 lbs

Product Reviews